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i would've aimed for 2005 spore. the fans could suck my orange cock if they complained that it was delayed until 2012 just to make it happen. i wouldn't have released it until i had a pro reviewers tell me it was a 9.5-10.
maybe if you little faggots hadn't always complained about delays this game would fucking rock like stone. ![]()
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My youtube account... I'm the dude in the white shirt with a guitar case on his back... You can identify me by my long, in-depth posts containing lots of pictures and simple-to-implement ideas for Spore. |
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I'd do the same thing I'd do to Pandemic 2:
Make it fun. You want details? See my extended length rants in various other threads on this forum. |
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I'd have made tribal larger so you can build farms and such, a bit more Age of Empires style. Same with civ. And Space I'd make more of an rts, the ability to command larger fleets and engage in battles where the outcome isn't decided by mouse clicking all the time... oh, and I'd add in the ability to hire subcontractors to take care of ecodisasters, as well as let you build an orbital defense fleet so you don't have to zoom across your empire to take care of the 3 pirate ships attempting to destroy your 16-turret+mega-turret planet.
None of this is going to happen, though. Space is a sandbox game, not even remotely an rts. |
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I would've added a way to share entire planets (it's basically what the entire game is building up to. I'm kind of surprised that it wasn't included). Maybe also a better way to explore planets on foot.
Otherwise I'm pretty satisfied with the game. |
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