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Old 10-02-2008, 03:21 PM
xKatz's Avatar
I DO COCAINE!
 

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xKatz's Spore Review

Location: USA
Age: 16
Time played: 10-15 hours
Preferred Creature Type: Mainly economic/omnivore

My Review:
I got Spore the first day it released, however I was too lazy at first but I guess I changed my mind. Rather than rate Spore based upon each phase, I am going to rate it as a whole. This is because Spore itself is the game, not the Cell or Creature Phase or etc. So here I go.

First off, I am going to talk about the technicalities of the game itself. Because I am using Mac OSX, Spore has to run on Cider (Cider is a Mac OSX emulator); because it is an emulator, it makes loading slows and graphics sucky, I can BARELY run it on low on this macbook I am using (Heck I have even seen on youtube someone play Spore CC on MEDIUM settings on an EEE PC); Another mac specific problem (seems to be primarily with macbooks) is that after a few days, Spore won't startup and even with the new patch it doesn't work, what EA should of done is made a SEPARATE version for mac. Anyways DRM- while it's unethical it hasn't given me problems... yet.

So now that I have stopped ranting about the technicalities, let's move on to gameplay. I have to say the phases are unbalanced in terms of player's style and difficulty; for instance I played Civ Phase as military and then economic, I beat it on economic in 30 minutes while military took 45 minutes and economic was by far easier than military. Another thing that really bothers me is the "scripted" feeling of the gameplay (ie kill__ monsters to save _____ from eco disaster), which brings me to another point, 90% of all things I see in the game are MY creations
However I have to say the EDITORS ARE KICKASS They are so easy to use but have such potential it is especially fun in Civ were you can make many different vehicles, etc (I even managed to make a mosquito UFO). The sporepedia is handy and makes it easy to find friends or cool content. Another thing I like is the open-endness of the game, like you can decide your own priorities.

Primary likes of the game: Easy to use, good editors, open-ended, other stuff (ie funny moments)

Primary dislikes of the game: Not tailored for mac users, phases are bland, unbalanced gameplay, "scripted" feel, little content from other users

Rating: 6.5/10

While it's certainly a NEW slice of pie, it's a bit stale. I am keeping my fingers crossed for expansions as well as someone to tell me how to fix this mac bug.
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Last edited by xKatz : 10-02-2008 at 03:24 PM.
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Old 10-12-2008, 07:01 PM
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I DO COCAINE!
 

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Bump please respond.
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Old 10-12-2008, 08:01 PM
Dspa01's Avatar
McLovin'
 

Join Date: Apr 2007
Location: At my house
Posts: 1,376

That was the worst review of a video game I have ever read Katz, you should have your hands sliced off from your arms so you can never type or write such a despicable review ever again. And then your hands will be burned and you will be force-fed the ashes of them.
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Old 10-17-2008, 03:39 PM
Sathure's Avatar
Pickin up change.
 

Join Date: Feb 2008
Posts: 639

Just want to say something quick on your technical complaints. Emulators fake hardware through software. (Hardware = Very Fast, Software = Very Slow). It's not Apple or the games fault if it runs slow on an emulator. Games today are built to use your machines hardware efficiently run the game( GPUs, Multicores, etc.). Running an emulator means none of this hard ware is going to be used properly. It's all going to be emulated through a single process on one of your CPUs. No use of your GPU, dual cores, multi CPUs, video memory or pretty much any of your hardware other than a CPU and a hard drive. So for example. All of your 3D rendering instead of going through the fixed pipeline on your graphics unit. It's going to be emulated as software on the CPU. Slowing it down by a very very large percentage.
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Old 10-18-2008, 04:57 PM
xKatz's Avatar
I DO COCAINE!
 

Join Date: Feb 2008
Location: Where the streets have no name...
Posts: 1,449

Quote:
Originally Posted by Sathure
Just want to say something quick on your technical complaints. Emulators fake hardware through software. (Hardware = Very Fast, Software = Very Slow). It's not Apple or the games fault if it runs slow on an emulator. Games today are built to use your machines hardware efficiently run the game( GPUs, Multicores, etc.). Running an emulator means none of this hard ware is going to be used properly. It's all going to be emulated through a single process on one of your CPUs. No use of your GPU, dual cores, multi CPUs, video memory or pretty much any of your hardware other than a CPU and a hard drive. So for example. All of your 3D rendering instead of going through the fixed pipeline on your graphics unit. It's going to be emulated as software on the CPU. Slowing it down by a very very large percentage.

The point I am trying to make is why EA couldn't of made a Mac version instead.
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