
03-15-2008, 10:53 PM
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Join Date: Jan 2007
Location: Ontario, Canada
Posts: 4,412
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The cities are not that small since when you are in a rts the vehicles are very important. If you have a massive base and not many units you most times will loose. Normally if you have a large army that is what wins the game. Also if the buildings do not really need my attention I can concentrate more on diplomacy tactics. Then I can have a huge army of boats and planes and subs and pay more attention to those. Having units I was able to make is what is interests me.
Since in RTS games you never get that. I would not mind though if the cities were big I can go either way with that. Also I think you desighn the lilly pad city base thing. So I would assume that you can have a large city base or a small city base and you choose a certain ammount of buildings anywhere from 1 to the maximum allowed. Also in a vid I seen that the centre main building of the city is what made the UFO. So that would tell me you would have one building for farming, One building for military units, One that serves as a living quarters for the creatures, and so on and so on. Since you pick what primarily you're civilisation will do depicts what buildings you can have. I do not think it is as detailed as civilisation or something. But remember in those games the city is based by a small little model like thing they don't show it in actual size.
Also I think the city is only part of the buildings you make. It may be where you desgihn the city and then later you build lesser buildings like farms and barracks and all that. It don't think that is is on the scale or empire earth or other rts. By that I don't think you may a complex city and base. I think it is a simplified version when it comes to that. But the units however are where the game should be as detailed as a RTS. Besides when ever does the first of a kind of game get it right 100% the first time? Of course spore will be missing some stuff you wish it had but I have yet to play a game where I could not think of something to add.
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